In the Company of Insects
An immersive listening event — sound design, system design and live delivery.
Music
Projects
An immersive listening event — sound design, system design and live delivery.
An immersive dance performance with interactive and live audio.
A commercial VR studio-album experience — audio production and interactive design.
Designing, building and evaluating virtual-reality instruments for real-time collaborative performance in shared virtual spaces.
A collaborative artwork for 360° dome projection — composer.
Composer — a live performance responding to the video art of Bill Viola.
Composer — a digital release.
Composer — a digital release.
Bio
nevamere is the music side of a broader practice in sound — composition, immersive audio, and research into how people create and listen to music together.
The work spans commercial and cultural settings: immersive listening events and live sound design for museum and theatre audiences, audio production and interactive design for a commercially released VR album, and scores written to respond to film and visual art. Alongside this sits doctoral research into virtual-reality instruments for real-time collaborative performance — designing, building and evaluating the tools themselves.
That range is deliberate. Composition, spatial audio (Ambisonics, Dolby Atmos), and interactive systems built in Max/MSP, Pure Data, SuperCollider and Unity are treated as one practice rather than separate disciplines, and the same question runs underneath all of it: what makes sound worth attending to, and how does a space shape the way we hear it?